petak, 26. srpnja 2013.

Super Mario Blue Twilight DX



Blue Twilight has been made as the unofficial continuation of the last Mario game under the pretence that just as the Italian plumber saved the princess once again, she was snatched away by a ghostly figure that Mario must now find and thwart.
As you make your way through the game you'll notice Mario making some strange sound effects whether he's celebrating finding a mushroom or jumping in any of a variety of ways.The system for his power level is taken from Mario 3D and works by giving him six "strikes", in the form of segments in a circle, before losing a life.
We would have preferred to see the traditional system whereby the hero grows by eating mushrooms and shrinks when hit by an enemy, but then again, segments work too.
One of the things that make the Super Mario games what they are is the movement and abilities of the characters. In this respect Blue Twilight strays slightly away, with the result that it doesn't quite feel like you are playing Mario but some other, clunkier impostor.For example, the clone "Mario Forever" hits the spot when it comes to character physics and so feels like the real deal, making it that bit more playable.
Nonetheless, Blue Twilight is fun to play and will appeal to most fans if not for the gameplay then for the unmistakable Nintendo-style music.
Pros
  • Lots of levels
  • Free
  • Extra hidden features
Cons
  • Character's movement unlike original
  • Can't be played full screen

Link of game to download : http://sh.st/qxqoL
size of game to download :
25.21 MB

Mario Forever 3.0


Your main mission is to rescue the princess Peach from the evil hands of Bowsers army! Defeat the evil tanks from destroying the peaceful kingdom Toadstool where are living the cute peaople named Toads and Mushroom people. Use magic powers of growth and fireballs to defeat the evil ones. Jump in colorful world, find secret places and entrances. Enjoy the smooth graphics and wonderful music backrgounds and oryginal retro and modern sound effects. Complete big eight maps filled with levels, enemies, bonuses, special entrances, secrets, coins


Link of game to download : http://sh.st/qxqpO
size of game to download :
25.88 MB
how to install:
1. open folder and extract files on deskop
2. run instalation file of game
3. enter game

nedjelja, 21. srpnja 2013.

Tornado Jockey


                                                                
The perfect storm is on the loose ... harness it's energy while picking up objects in its path. As a Tornado Jockey, your storm gains force and life by eating mini-tornados and obtaining power-ups. Target different objects like: vehicles, baseball stadiums and drug stores. Steer your storm away from forces like 'Ray Gun Trucks' and 'Radar Bombers' that aim to kill your tornado. You're at the helm of mother nature's energy, so pick your path and cause a little havoc in Tornado Jockey!

                                                   

                                                                 
    Link of game to download : http://sh.st/qcanK
    size of game to download :
    29.84 MB
                                                        

    1. click on Tornado Jockey win zip and open it
    2. click on   Tornado Jockey.exe and install game
    3. copy Tornado-WT.exe from crack to C:\Program Files\WildGames\Tornado Jockey and overwrite it
    4. enter game

    Works very fine on win 7
                                           

      System Requirements

    • Processor: Pentium 3 - 800MHz or better
    • RAM: 256MB
    • DirectX Version: 8.1 or above
    • Keyboard and Mouse: Supported
    • Operating System: Windows XP or Vista

    subota, 20. srpnja 2013.

    Metal Slug X

                                                                     
    Metal Slug X is a modified version of Metal Slug 2 released in 1999 for the Neo-Geo console/arcade platform by SNK. It introduces some new features like new weapons, enemy replacement and greater difficulty. It was later ported to the Neo Geo AES (May 1999) and the PlayStation (January 2001).


    New features

    In Metal Slug X, the player can turn fat in various areas of the game, instead of just on mission 4. There is also a new enemy, the Dog Mummy, as well as a few variations of the Mummy that later appeared in Metal Slug 3. The SV-001 got an upgraded version that is faster and can jump higher, and the Camel Slug's vulcan was slightly modified. Metal Slug X also features some new weapons:
    • The Enemy Chaser sends rockets that track down enemies at random;
    • The Iron Lizard fire a remotely controlled missile car that travels on ground and explodes at contact;
    • The Drop Shot fire anti-personnel landmine that bounce on the ground until it hits an enemy;
    • The Super Grenade fire a large RPG that travels forward and causes a massive explosion.
    The older weapons also got more powerful versions with greater firepower.
                                                     

    Another Mission
    The Playstation version features a new mode that is unlocked after beating the game. This mode has a series of different challenges like going to the end of the course unarmed or beating all enemies using only grenades. After beating all challenges, new pictures are added to the Art Gallery of the game.
                                                         
    Link of game to download : http://sh.st/qcaEz
    size of game to download : 
    36.66 MB

                                          
                                              
    1. Download   game and extract from win rar
    2.Read inside instalation guide or how to use emulator. 

    Metal Slug 7

                                                                    
    Metal Slug 7 (メタルスラッグ 7?) is a run and gun video game developed by SNK Playmore for the Nintendo DS. It is the eighth title in the main Metal Slug series. It was announced in the September 2007 issue of Famitsu and marks the first game in the main series that will be released without an arcade version. The game was released in Japan on July 22, 2008 and North America on November 28, 2008 by Ignition Entertainment.
    A revised version of the game, titled Metal Slug XX (メタルスラッグ XX?), was released on December 23, 2009 in Japan and North America on February 23, 2010 by Atlus for the PlayStation Portable. This version of the game features additional content, including co-op multiplayer and downloadable content. Metal Slug XX was also released on Xbox Live Arcade on May 19, 2010.


    Story

    The Peregrine Falcon Strike Force, the Ikari Warriors, and the SPARROWS are once again on a search for General Morden and his army. Their mission is to catch General Morden and prevent his attempts at another coup d'état on the government. However, as soon as Morden was defeated, a strange army from the future came to his aid. Now, they must face Morden once again and this time, put a stop to his plans once and for all.

                                      

     

    There are seven levels and three difficulties: Beginner, Normal and Hard. Metal Slug 7 uses the Nintendo DS touchscreen as a map of the level, making it easier for the player to look at the level and where to get power ups or captured prisoners. The usual weapons make their return from the series including a new weapon called "Thunder Shot", which fires a homing electric blast to the enemy. New to Metal Slug XX is downloadable content which includes the addition of Leona Heidern from The King of Fighters series as a playable character.

    Characters

    New slugs

    The three new vehicles are:
    • Slug Truck: A road train-like machine that works similar to the Metal Slug, except that a cannon must be connected to the unit to access its secondary weapon. You can have up to four cannons connected, and they have unlimited ammo, but they are destroyed with a single shot.
    • Slug Gigant: The Slug Gigant is a giant robot that is capable of massive firepower. Pressing the secondary fire button fires its wave cannon, which neutralizes enemy fire, and throws a punch with its claws. Aiming its gun all the way down causes it to claw enemies on the ground. However, its primary weapon is the standard Vulcan. It has more health than most slugs, and if it is destroyed, the player loses a life and respawns in a new Slug Gigant. Because of this invincibility, it will survive to fight the boss of the level it is in.
    • Heavy Armor: Has both vulcan and cannon. Can slide at high speed by holding D-pad down and a direction. Referred to in the manual as the Slug Gunner.
                                                                
    Link of game to download : http://sh.st/qcaR9
    size of game to download :
    39.39 MB
                                                         
    1. Download   game and extract from win rar
    2.Read inside instalation guide or how to use emulator. 

    Metal Slug 6

                                                                
    Metal Slug 6 (メタルスラッグ 6?) is a run and gun video game for the Sammy Atomiswave arcade platform in the Metal Slug series. It was released in 2006. There was a PS2 port on September 14, 2006. It is also featured in Metal Slug Anthology for the Wii, PlayStation 2 and PlayStation Portable.

                                           

     

    Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat.
    There are now two modes of play the player can choose from right at the beginning: Easy and Hard. Easy mode lowers the difficulty of the game and changes the player's default weapon to the Heavy Machine Gun; however, the game ends just before the fifth and final mission.
    As with previous installments, Metal Slug 6 adds a number of new Slugs as well as a new weapon, the Zantetsu Sword, which allows the player's melee weapon to emit lethal energy waves that can neutralize enemy firepower.
    New techniques are now present, activated through certain button combinations. Characters can now throw away one gun power-up's worth of ammunition, to give to the other player or simply discard altogether. A secondary melee attack is also available. Conversely, the sliding technique from Metal Slug 5 has been removed, and players except Fio and Ralf only receive half as much ammo for special guns.
    Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two.
    The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.

    Characters

    The number of playable characters has expanded for the first time since Metal Slug 2; the original team of Marco Rossi, Tarma Roving, Eri Kasamoto and Fio Germi is joined by newcomers Ralf Jones and Clark Still of King of Fighters and Ikari Warriors fame.
    As a series first, each playable character now possesses his or her own unique attributes. The amount of ammunition received from weapons, defensive ability of vehicles, and running speed vary from person to person, each of whom possess a special ability:
    • Marco: His default weapon (Pistol on Hard, Heavy Machine Gun on Easy) has twice the ordinary strength.
    • Tarma: While riding in or on a Slug, durability and the effects of power-ups are doubled; additionally, the vulcan cannon's power is increased by 50%. He also is capable of using Vulcan Fix when on or in any vehicle.
    • Fio: Begins each mission with the Heavy Machine Gun (on Easy mode, she begins with the Big Heavy Machine Gun from Metal Slug X and 3). Weapon supply is also increased by 50%.
    • Eri: Receives twice as many grenades upon starting or resupplying. When throwing, she can aim in a specific direction.
    • Ralf: Melee attack speed is doubled, at the expense of weapon and grenade supplies being halved. He can also use the special "Vulcan Punch" attack. Additionally, he can take two hits from most attacks before losing a life. Lastly, he is the only character able to damage vehicles and larger enemies with his melee attacks.
    • Clark: Gets an extra chance at start of respawn. He can perform his "Super Argentine Backbreaker" against most non-vehicle enemies; using it on a vulnerable target grants him temporary invincibility during and after the move, while earning generous amounts of points that increase with each additional enemy thrown.
    When all 4 missions are completed on Easy mode, the game says "To be continued", meaning that the game must be played on Hard mode to continue with the final mission and see the ending.

    New Slugs

    The Metal Slug, Type-R Metal Slug, Slug Flyer and a Slug Gunner prototype make an appearance in the game, as well as some new ones.
    Roba Slug: A donkey with a mounted vulcan cannon. Like all Animal Slugs, the donkey provides no protection to the rider. Later on in the level, the Donkey Slug acquires a two-wheeled out-house cart mounted with a Metal Slug cannon that replaces the player's grenade with Metal Slug cannon shots. It can also serve as a platform.
    Mister Slug: Also called Slug Drilled. A multi-purpose subterranean digger as well as a helicopter. It has retractable drills on the left, right, and bottom sides, which are used to drill into the earth, and sports two vulcan cannons, which can also be used to drill through things by firing bullets into the dirt. The players cannot get out of the Slug, neither can they perform the Metal Slug attack with it. If the Slug Digger is destroyed, the player is killed. Its cannon shot is a mine that stays in place until an enemy touches it or it is shot.
    Proto Gunner: It is similar to the Slug Gunner from MS5, but it has no melee attack, it does not have tank mode, and the player is exposed to enemy attacks. Its vulcan cannon is more like that of the Metal Slug and it has vulcan fix system.
    Rootmars: Previously the final boss in MS3. The cannon is a shockwave coming from Rootmars's brain which kills all enemies. If the player rides him, in the ending he, instead of Morden, saves the player.

    Ports

    The PS2 version of Metal Slug 6 came with extra features:
    • Art Gallery - Concept art of Metal Slug 1 to 6.
    • Sound Gallery - Music from Metal Slug 1 to 6.
    • Game Options - Including difficulty, lives, and violence setting (on: red blood and gore for soldiers and for the new aliens; their gore stays on the ground shortly before disappearing). Two cheats can also be unlocked: infinite ammunition and bombs.
    • Combat School - A modified version of Arcade Mode where skills are tested.
                                                           
     Link of game to download : http://sh.st/qcaUw
    size of game to download : 88.2 MB
                                                   
    1. Download   game and extract from win rar
    2.Read inside instalation guide or how to use emulator. 

    Metal Slug 5

                                                               
    Metal Slug 5 (メタルスラッグ 5?) is a run and gun video game for the Neo-Geo console/arcade platform created by SNK Playmore. It was released in 2003 for the MVS arcade platform, is the fifth game in the Metal Slug series, and was one of the last games for the Neo Geo system. The game was developed by Noise Factory/SNK Playmore, after Korean company Mega Enterprise had directed Metal Slug 4.
    The biggest difference from previous titles is the addition of the slide move, which allows the player to evade and maneuver in a new fashion. Unlike its predecessor Metal Slug 4, which reused many of the backgrounds from the previous games, Metal Slug 5 incorporates a wealth of new environments and backgrounds and features a more Heavy metal influenced soundtrack.
    It was later ported to Microsoft Xbox and Sony PlayStation 2 as a separate game in Japan and Europe, and along with Metal Slug 4 as a compilation in North America. It was also ported to Microsoft Windows for a Korean release.


    Plot

    A special disc that contains deep and intricate secrets about the Metal Slug project is stolen by a mysterious group called the Ptolemaic Army, whose speciality lies from within archaeological excavation and espionage. Marco and Tarma of the Peregrine Falcon Strike Force follow in hot pursuit against the group and in the process are joined by Eri and Fio of SPARROWS. Together once more, the quartet investigate the shrouded objective of the Ptolemaic Army.
                                                  


    Differences from previous games

    • The player may now perform a slide-dash.
    • "Fat mode" is the only remaining modifier, for there are no zombies, mummies, aliens or other such supernatural creatures, although the final boss is a large demon.
    • Morden's infantry, Morden himself and Allen O'Neil are nowhere to be found in this game; rather, one fights armies of veiled terrorists, special forces, and assorted mecha. As a result, this game lacks much of the sense of humor of its predecessors. However, most the new enemies are mostly edits of Rebel soldier sprites.
    • With the exception of the first and third levels, the game does not have branching paths.
    • The "Flame shot" has been omitted. According to the Debug level, the Flame Shot is present in the code.
    • The medal system from Metal Slug 4 has been abandoned.
    • Playable characters Trevor and Nadia have been omitted in favor of Eri and Tarma.
    • There are cutscenes at various points throughout the game, rather than one or two at the end, giving the game a hint of progression of plot.
    • A remixed version of "Final Attack" is played whilst facing the final boss.
    • Different enemy masked colors. In Arcade Version, Masked color purple, but in Console Version, their masked colors are red.

    New vehicles and Slugs

    Only three new vehicles were added, though the Metal Slug, Slug Mariner, and Slug Flyer make a return.
    • The first new vehicle, the Slug Gunner, is the ultimate evolution of the Metal Slug and Level Armor. The Gunner fires a machine gun, a chassis-mounted cannon, and can punch enemies with a close-combat exploding metal spike "cannon". The Gunner can perform a mid-air jump like that of the Level Armor. The Gunner can transform from a walker into a tank, and can move slightly faster in addition to running over infantry. However, the gunner is slow, takes a while to turn, and only has a 180-degree firing arc (360-degree while in the air).
    • The second new vehicle is the Car Slug or the TIAF 660. This is a car with a 360-degree vulcan cannon attached. Its secondary fire is an oversized Enemy Chaser. Of particular interest is that the player cannot eject from the vehicle, meaning they die when its destroyed, and will subsequently respawn in a new Car Slug.
    • The Spider Slug is a giant squid-like walker with two legs tethered to the floor and to the ceiling; jumping raises or lowers the cockpit. The Spider Slug is armed with 360-degree firing vulcan cannons, and a harpoon gun.

                                                            
     Link of game to download : http://sh.st/qcaOp
    size of game to download : 86.83 MB
                                                   
    1. Download   game and extract from win rar
    2.Read inside instalation guide or how to use emulator.